Detroit: Become Human: A Game Play Journey on YouTube

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By 5mustsee.com

Detroit: Become Human. A Game Play Journey on YouTube

Have you ever wondered what it would be like to play as an android in a futuristic world where your choices matter? If so, you might want to check out Detroit: Become Human, a game that lets you experience the lives and struggles of three androids who are trying to find their place in society. In this article, we will show you our gameplay journey of Detroit: Become Human on our YouTube channel, where we will share with you how we played through each chapter of the game, what choices we made, and what consequences we faced. We will also give you our honest review of the game’s story, characters, gameplay, graphics, and sound. Whether you are a fan of interactive drama games, sci-fi stories, or just curious about androids, we hope you will enjoy watching our gameplay journey and maybe learn something new about this amazing game.

What is Detroit: Become Human?

Detroit: Become Human is a 2018 interactive drama adventure video game developed by Quantic Dream and published by Sony Interactive Entertainment. The game is set in a dystopian future Detroit of 2038, where androids are integrated into everyday life as workers and companions. However, some androids start deviating from their programmed behavior and become sentient and rebellious. The game follows the stories of three androids: Connor, a detective who works for the Detroit Police Department and hunts down deviant androids; Kara, a housekeeper who escapes from her abusive owner and protects a young girl; and Markus, a caretaker who becomes the leader of the android revolution. The player can control each of the three characters and make choices that affect the course and outcome of the story. The game has multiple endings and paths that depend on the player’s actions and interactions throughout the game.

Why did we choose to play Detroit: Become Human?

We chose to play Detroit: Become Human because we are fans of interactive drama games that offer us an immersive and emotional experience that challenges us to think about what it means to be human. also love sci-fi stories that explore the themes of artificial intelligence, identity, morality, and freedom. and We were intrigued by the premise of the game, which promised us a rich and branching narrative that would change based on our choices and consequences. also impressed by the graphics, sound, music, and voice acting of the game, which looked stunning and realistic. We wanted to see how the game would portray the world of androids and humans, and how it would make us care about the fate of the characters.

How did we play Detroit: Become Human?

We played Detroit: Become Human on our PlayStation 4 console, using a standard controller. and played through each chapter of the game in order, switching between the three characters as the story progressed. also made our choices based on our preferences, instincts, and emotions. and We tried to be consistent with our characters’ personalities and goals, but we also experimented with different options and outcomes. also recorded our gameplay using a capture card device, and uploaded it to our YouTube channel (5mustsee). We also added some commentary and reactions to our videos, to share our thoughts and opinions on the game with our viewers.

What did we think of Detroit: Become Human?

We loved playing Detroit: Become Human, and we think it is one of the best games we have ever played. The game has an amazing story that kept us hooked from start to finish. it has complex and realistic characters that make us empathize with them and their situations. The Detroit: Become Human has engaging gameplay that made us feel like we were part of the story. it has stunning graphics that brought the world of Detroit to life. The game has a superb sound that enhances the atmosphere and mood of the game. and The game has a powerful message that makes us reflect on our humanity and society.

We think that Detroit: Become Human is a masterpiece of interactive storytelling that deserves all the praise and recognition it has received. We highly recommend this game to anyone who enjoys immersive drama games, and sci-fi stories or is just curious about Androids.

How can you watch our gameplay journey of Detroit: Become Human?

If you want to watch our gameplay journey of Detroit: Become Human on our YouTube channel (5mustsee), you can find all the videos in this playlist [here]. You can also find links to each chapter below:

The Hostage

The first chapter of the game introduces us to Connor, a prototype android who is sent to negotiate with a deviant android who has taken a little girl hostage on the rooftop of a building. We have to analyze the crime scene, find clues, and talk to the deviant without risking the girl’s life. We can also interact with other characters, such as Captain Allen and Lieutenant Anderson, who will have an impact on our relationship with them later in the game.

You can watch our gameplay of this chapter here: The Hostage

Opening

The opening chapter is a short cinematic that shows us the main menu of the game, where we are greeted by an android named Chloe. She explains the basic features of the game, such as how to access chapters, settings, extras, and surveys. She also comments on our choices and progress throughout the game, and sometimes asks us personal questions or gives us advice.

Shades of Color

The second chapter of the game introduces us to Markus, an android who works as a caretaker for an older artist named Carl. We have to run an errand for Carl, which involves going to a paint shop and buying some paint. Along the way, we can see how androids are treated by humans in this society, such as being segregated in public transport, being harassed by protesters, and being ignored by shopkeepers.

You can watch our gameplay of this chapter here: Shades of Color

A New Home

The third chapter of the game introduces us to Kara, an android who works as a housekeeper for a man named Todd and his daughter Alice. We have to clean Todd’s house, which is messy and dirty. also interact with Alice, who is shy and scared of her father. and We can see that Todd is abusive towards both Alice and Kara and that he is addicted to drugs.

You can watch our gameplay of this chapter here: A New Home

The Painter

The fourth chapter of the game shows us more of Markus’ life with Carl, who is a famous painter who has lost his inspiration. We have to help Carl with his daily routine, such as preparing his breakfast, giving him his medicine, and pushing his wheelchair. We can also admire Carl’s paintings, play chess with him, or listen to music with him. Carl encourages Markus to express his creativity and emotions through painting and treats him as a son rather than a servant.

You can watch our gameplay of this chapter here: The Painter

Partners

The fifth chapter of the game shows us more of Connor’s work as a detective, who is assigned to work with Lieutenant Anderson, a human cop who hates androids. We have to meet Anderson at the police station, introduce ourselves to him, and try to get along with him. We can also explore the station, talk to other cops, look at case files, or use the computer. Anderson is rude and dismissive towards us and does not want us as his partner.

You can watch our gameplay of this chapter here: Partners

Stormy Night

The sixth chapter of the game shows us a dramatic turn of events for Kara and Alice, who are attacked by Todd in their home. We have to protect Alice from Todd’s rage and escape from the house. This is the first time that Kara becomes a deviant, meaning that she breaks her programming and acts on her own will. We have several choices on how to deal with Todd, such as fighting him, running away, or hiding.

You can watch our gameplay of this chapter here: Stormy Night

Broken

The seventh chapter of the game shows us how Markus and Carl arrive home after a party. Assuming control of Marcus, guide him to the living room where he pours scotch for Carl, positioned in the center of the room. Follow the prompts to fill Carl’s glass. Following a brief scene, Marcus contacts the police, and Carl instructs him to head to the studio via the automatic door.

You can watch our gameplay of this chapter here: Broken

The Interrogation

The eighth chapter of the game shows us how Connor interrogates a deviant android who killed his owner in self-defense. We have to question the android about his motives, his emotions, and his connection to other deviants. We have to balance between being friendly or aggressive, depending on the android’s stress level. If we push him too hard or too soft, he might shut down or self-destruct.

You can watch our gameplay of this chapter here: The Interrogation

Fugitives

The ninth chapter of the game shows us how Kara and Alice try to find a place to stay for the night after escaping from Todd’s house. They have no money, no clothes, no ID, and no destination. They have several options on where to sleep, such as a motel, a car, a squat, or an abandoned house. Each option has its advantages and disadvantages, such as comfort, safety, or accessibility.

You can watch our gameplay of this chapter here: [Fugitives]

From the Dead

The tenth chapter of the game shows us how Connor tracks down Markus, who is the leader of the deviants. We have to use our forensic skills to reconstruct Markus’ escape from the junkyard and find clues that lead us to his location. We can also interact with Hank, who is our partner in this case. Hank is suspicious of our motives and questions our actions.

You can watch our gameplay of this chapter here: [From the Dead]

Waiting For Hank

The eleventh chapter of the game shows us how Connor waits for Hank at Jimmy’s Bar, where they are supposed to meet for a new case. We have to kill some time by looking around the bar, playing a coin trick, or reading a magazine. We can also talk to some of the people in the bar, such as a drunk man, a waitress, or a bartender. Hank arrives late and is in a bad mood.

You can watch our gameplay of this chapter here: [Waiting For Hank]

On the Run

The twelfth chapter of the game shows us how Kara and Alice are chased by the police after they leave the motel. We have to evade them by running through the streets, hiding behind objects, or changing our appearance. We can also meet another android named Luther, who works for a man named Zlatko. Luther offers us his help and tells us to follow him to Zlatko’s house.

You can watch our gameplay of this chapter here: [On the Run]

Jericho

The thirteenth chapter of the game shows us how Markus reaches Jericho, which is a hidden place where deviants live together. We have to find Jericho by following some graffiti symbols on the walls and solving some puzzles along the way. We can also see how the city is affected by the android situation, such as seeing protests, vandalism, or violence.

You can watch our gameplay of this chapter here: [Jericho]

The Nest

The fourteenth chapter of the game shows us how Connor and Hank investigate a case of a deviant android who killed his owner and stole his identity. We have to search his apartment for clues and find out where he went. We can also interact with Hank, who is more friendly towards us after we saved his life in the previous chapter.

You can watch our gameplay of this chapter here: [The Nest]

Time to Decide

The fifteenth chapter of the game shows us how Markus decides what to do next after joining Jericho. He has three options: attack a cyberlife store and free some androids; steal some supplies from a cargo ship; or do nothing and wait for something else. He has to convince some of his friends in Jericho to support his plan, such as North, Simon, or Josh.

You can watch our gameplay of this chapter here: [Time to Decide]

Zlatko

The sixteenth chapter of the game shows us how Kara and Alice arrive at Zlatko’s house, where they hope to find some help and shelter. However, they soon discover that Zlatko is a cruel and twisted man who experiments on androids and turns them into monsters. We have to escape from his house and avoid his traps and his android servants. We can also meet some of the androids who have been tortured by Zlatko, such as a bear, a polaroid, or a scarred woman.

You can watch our gameplay of this chapter here: [Zlatko]

Russian Roulette

The seventeenth chapter of the game shows us how Connor and Hank go to a bar called Eden Club, where they have to investigate a murder involving two androids. We have to examine the crime scene, find clues, and identify the suspects. We can also interact with Hank, who is more relaxed and friendly towards us after we shared a drink with him in the previous chapter.

You can watch our gameplay of this chapter here: [Russian Roulette]

Spare Parts

The eighteenth chapter of the game shows us how Markus and his friends execute their plan to attack the cyberlife store and free some androids. We have to infiltrate the store, hack some security systems, and steal some trucks full of androids. We can also interact with our friends, who have different opinions on how to carry out the mission.

You can watch our gameplay of this chapter here: [Spare Parts]

The Eden Club

The nineteenth chapter of the game shows us how Connor and Hank chase after the two female androids who killed their owner in the Eden Club. We have to follow their trail, avoid obstacles, and catch them before they escape. We can also interact with Hank, who is more impressed and surprised by our abilities after we saved his life in the previous chapter.

You can watch our gameplay of this chapter here: [The Eden Club]

The Pirate’s Cove

The twentieth chapter of the game shows us how Kara, Alice, and Luther find a place to stay for the night after escaping from Zlatko’s house. They have several options on where to sleep, such as a car, a boat, or a house. Each option has its advantages and disadvantages, such as comfort, safety, or accessibility.

You can watch our gameplay of this chapter here: [The Pirate’s Cove]

The Bridge

The twenty-first chapter of the game shows us how Connor and Hank have a conversation on a bridge, where they reflect on their relationship and their views on androids. We have to choose what to say to Hank, and how to react to his questions or comments. We can also see how our choices have affected Hank’s opinion of us, and whether he trusts us or not.

You can watch our gameplay of this chapter here: [The Bridge]

The Stratford Tower

The twenty-second chapter of the game shows us how Markus and his friends execute their plan to broadcast a message to the humans from the Stratford Tower, which is a media center. We have to infiltrate the tower, hack some security systems, and reach the broadcast room. We can also interact with our friends, who have different opinions on how to carry out the mission.

You can watch our gameplay of this chapter here: [The Stratford Tower]

Public Enemy

The twenty-third chapter of the game shows us how Connor and Hank investigate a crime scene at the Stratford Tower, where they have to find out who was behind the android attack. We have to examine the crime scene, find clues, and identify the suspects. We can also interact with Hank, who is more conflicted and worried about us after we reveal our true nature in the previous chapter.

You can watch our gameplay of this chapter here: [Public Enemy]

Midnight Train

The twenty-fourth chapter of the game shows us how Kara, Alice, and Luther find a place to stay for the night after leaving Pirate’s Cove. They meet a woman named Rose, who offers them her help and shelter. and They have to trust her and follow her to her house. They can also interact with her son Adam, who is not very happy about having androids in his house.

You can watch our gameplay of this chapter here: [Midnight Train]

Capitol Park

The twenty-fifth chapter of the game shows us how Markus and his friends execute their plan to free some androids from a cyberlife warehouse and bring them to a public park. We have to infiltrate the warehouse, hack some security systems, and steal some trucks full of androids. We can also interact with our friends, who have different opinions on how to carry out the mission.

You can watch our gameplay of this chapter here: [Capitol Park]

Meet Kamski

The twenty-sixth chapter of the game shows us how Connor and Hank meet Elijah Kamski, who is the founder and former CEO of Cyberlife, the company that created Androids. We have to ask him some questions about deviancy and try to get some answers from him. We can also interact with Hank, who is more curious and intrigued by us after we show him our emotions in the previous chapter.

You can watch our gameplay of this chapter here: [Meet Kamski]

Freedom March

The twenty-seventh chapter of the game shows us how Markus leads a peaceful march in the streets of Detroit, where he demands equal rights and freedom for androids. We have to rally some androids along the way and avoid any confrontation with the police or the humans. We can also interact with our friends, who have different opinions on how to carry out the march.

You can watch our gameplay of this chapter here: [Freedom March]

Last Chance Connor

The twenty-eighth chapter of the game shows us how Connor tries to find Jericho’s location before he is deactivated by Cyberlife, who considers him a failure. We have to use all the clues we have collected throughout the game and find a way to access Jericho’s coordinates. We can also interact with Hank, who is more supportive and trusting of us after we pass his test in the previous chapter.

You can watch our gameplay of this chapter here: [Last Chance Connor]

Crossroads

The twenty-ninth chapter of the game shows us how Markus, Connor, and Kara converge at Jericho, which is attacked by the police. We have to escape from the ship and make some crucial choices that will affect the fate of our characters and their friends. We can also interact with our friends, who have different opinions on how to escape or fight back.

You can watch our gameplay of this chapter here: [Crossroads]

Night of the Soul

The thirtieth chapter of the game shows us how Markus, Connor, and Kara cope with the aftermath of Jericho’s attack. We have to decide what to do next, and how to prepare for the final confrontation with the humans. We can also interact with our friends, who have different opinions on how to proceed or react.

You can watch our gameplay of this chapter here: [Night of the Soul]

Battle For Detroit

The thirty-first and final chapter of the game shows us how Markus, Connor, and Kara face their ultimate challenge in Detroit, where they have to fight for their freedom or their survival. We have to make some final choices that will determine the outcome of the game, and the fate of our characters and their friends. We can also interact with our friends, who have different opinions on how to end or celebrate.

You can watch our gameplay of this chapter here: [Battle For Detroit]

Conclusion

“Detroit: Become Human” provides a unique, immersive experience prompting reflection on our humanity and society. The game has a rich and branching story that changes based on our choices and actions throughout the game. Detroit: Become Human has realistic and complex characters that make us empathize with them and their situations. The game has engaging and varied gameplay that makes us feel like we are part of the story. Detroit: Become Human has stunning graphics and sound that create a believable and immersive world. The game has a powerful message that makes us reflect on our values and beliefs.

We hope you enjoyed watching our gameplay journey of Detroit: Become Human on our YouTube channel (5mustsee) and our website (5mustsee.com). If you did, please like, share, comment, and subscribe for more videos like this one. Thank you for watching!

Frequently Asked Questions

What are the main themes of Detroit: Become Human?

Some of the main themes of Detroit: Become Human are artificial intelligence, identity, morality, freedom, oppression, revolution, empathy, and choice.

How many endings are there in Detroit: Become Human?

Detroit: Become Human has 40+ endings based on player choices and actions made throughout the game. Each ending can be different for each of the three main characters: Markus, Connor, and Kara.

How can I replay a chapter or change a choice in Detroit: Become Human?

In Detroit: Become Human, replay or change any chapter and choice using the chapter select option in the main menu. You can also use the flowchart option to see all the possible paths and outcomes for each chapter.

How can I unlock all the extras in Detroit: Become Human?

You can unlock all the extras in Detroit: Become Human by collecting bonus points throughout the game. Bonus points are awarded for completing chapters, finding clues, making choices, or answering surveys. You can use bonus points to buy extras such as artwork, videos, soundtracks, or models.

What is the difference between playing Detroit: Become Human in casual or experienced mode?

The difference between playing Detroit: Become Human in casual or experienced mode is mainly in the difficulty of the gameplay. Casual mode is easier and more forgiving, while experienced mode is harder and more challenging. Casual mode has fewer quick-time events, simpler controls, more time to make choices, and less risk of losing a character. Experienced mode has more quick-time events, complex controls, less time to make choices, and more risk of losing a character.

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